Xanadú

$45.000

¡La segunda edición de Xanadú! El primer juego de diseñador colombiano con éxito internacional. Un divertido juego de recursos y posicionamiento de trabajadores en el cual los jugadores competirán por ser el mejor arquitecto de la ciudad de Xanadú, pero cuídandose de no ser saboteados por los otros jugadores. Esa nueva versión tiene las monedas rediseñadas, las cartas son más grandes (65 x 100mm) y en papel que permite el deslizamiento.La portada fue rediseñada, con cabezote hecho por Oscar Velásquez. En 1252, Kublai Khan le pidió al famoso arquitecto chino Liu Bingzhong que diseñara su palacio de verano, para fundar así la ciudad de Xanadú ("ciudad superior"). Bingzhong repartió sus diseños entre sus discípulos más queridos para que construyeran la ciudad. Ahora, ellos buscan el reconocimiento de su maestro y el Khan, y serán capaces hasta de sabotear a sus compañeros por lograr convertirse en el mejor arquitecto de Xanadú.
Duración 45 min
Jugadores 2-6
Edades 13+

Favorito Agregar Remover

Javier Velásquez Diseñador del juego

Javier lleva 5 años diseñando juegos de mesa y 4 años diseñando sistemas gamificados en Colombia. Es fundador de Azahar Juegos y lleva más de 10 juegos de mesa diseñados, entre comerciales y empresariales. Su juego, Xanadú, fue publicado por Quined Games en Holanda y hoy se distribuye en Europa y Estados Unidos.


Artistas y Diseñadores Gráficos

Carolina Tobar

Literata Gubergren amet dolor ea diam takimata consetetur facilisis blandit et aliquyam lorem ea duo labore diam sit et consetetur nulla

Javier Velásquez

Diseñador de Juegos Gubergren amet dolor ea diam takimata consetetur facilisis blandit et aliquyam lorem ea duo labore diam sit et consetetur nulla

Santiago Salazar

Diseñador Industrial Gubergren amet dolor ea diam takimata consetetur facilisis blandit et aliquyam lorem ea duo labore diam sit et consetetur nulla

Descripción del Juego

¡La segunda edición de Xanadú! El primer juego de diseñador colombiano con éxito internacional. Un divertido juego de recursos y posicionamiento de trabajadores en el cual los jugadores competirán por ser el mejor arquitecto de la ciudad de Xanadú, pero cuídandose de no ser saboteados por los otros jugadores. Esa nueva versión tiene las monedas rediseñadas, las cartas son más grandes (65 x 100mm) y en papel que permite el deslizamiento.La portada fue rediseñada, con cabezote hecho por Oscar Velásquez.

En 1252, Kublai Khan le pidió al famoso arquitecto chino Liu Bingzhong que diseñara su palacio de verano, para fundar así la ciudad de Xanadú. Bingzhong repartió sus diseños entre sus discípulos más queridos para que construyeran la ciudad. Ahora, ellos buscan el reconocimiento de su maestro y el Khan, y serán capaces hasta de sabotear a sus compañeros por lograr convertirse en el mejor arquitecto de Xanadú.

Videos

Uitleg & Review door Nox' Spellenzolder.


Xanadú (Gameplay)


Xanadu 2º edición (Videoreseña)


Xanadú unboxing


[Jugando con Ketty] Xanadú


Connect More to Xanadu: AVOID THE RULES!


Reseña de Eurojuegos Buenos Aires


After Play Episode 13: Xanadu


Dice Tower Reviews: Xanadu


Reglas de Xanadú en español / Rules of the game in spanish


Comentarios en BGG

Para dejar un comentario en BoardGameGeek de este juego pulsa aquí

Ajax

Rating en BGG: 6

A clever new engine-building game. It has a little of the [b]Bohnanza[/b] feel with building bean fields. Building on others though is inventive and quite mean! I would've given this an extra point if I didn't spend so much of the time squinting at the tiny icons across the table.

amodman

Rating en BGG: 7

Really unique game. Still haven't gotten it to the table enough to decide fully what I think.

Andy Pain

Rating en BGG: 5

Played 6 handed at club night - main mechanic is use of your or other players resources - a bit like that in 7 wonders. Also playtested Vigilante for Alex

Andy Parsons

Rating en BGG: 7

To some extent Xanadu is familiar and rather boring territory of assembling different sets of resources to build buildings. Its use of double sided cards - one side a building, the other a worker - is scarcely novel either. However, it does offer a couple of things I haven't seen before. The first is that the degree to which you can replenish your hand while taking an active turn is dependent on selling one of your buildings to the Khan. The other is that we are all working together on this building project and so I can place my workers to gain resources from your buildings. Doing so also alters the price the building can be sold at. These two features combine to make this not at all a common or garden engine builder; your engine is constantly being dismantled. Instead, Xanadu is a highly tactical game of making the best of what's there now and of managing your hand to minimise the number of turns that you need to pass in order to draw back up to seven cards. It almost goes without saying that in such a tactical game there are no strategic depths to explore. Further plays will determine how much that bothers me. Production quality is OK. I found the card art rather nice, while the distressed look of the box was not to my taste. There is a lot of information on each card and the icons are fairly small, so don't try to play this across a huge table. The English rules are a little lacking in clarity.

anglotiger

Rating en BGG: 7

This one's a mixed bag. Overall, I found it to be an interesting little card game. I liked the mechanism. I found it quite clever and relatively unique but, as a good friend of mine observed, it's a bit chaotic and hard to plan a strategy because there's a lot of luck in terms of people's needs being influenced by card draw. Our first game was a four player game. It dragged a little because the iconography of the cards isn't that clear and you have to scan all of the cards on the table looking for what you want. The card quality also isn't the best - you really need to sleeve these cards. I can't imagine it with 5 or 6 - that could just be pure chaos. This one might blossom with 2-3 players. BTW - I disagree entirely with the reviewer who said to avoid the rules. The rules are very clear. There are typos and grammatical errors, which clearly come from someone for whom English is clearly not their first language, but I found them concise and easy to understand.

Apple Paul

Rating en BGG: 5

Xanadu is a "card building" game of some note with "dual use cards" mechanics that have little or no relationship to what is, in truth, a completely pasted on theme, and it seems, pasted on resources. Light bulbs and tea cups for resources to build buildings? This is "complex card gaming" for the sake of "complex card gaming," which in fairness, does have its appeal for certain gamers who want to play a game designer's idea of a complex card game. I am just not in that intended audience. On the other hand, there are far worse card games than this one, and some gamers may be new to the idea of using cards to build buildings, that then, give you points, a mechanic that, by itself, in a themeless game, is simply no longer enough to hold my interest.

arcadebox

Rating en BGG: 7

Clever card game with simple rules and good strategic depths. Cards are at the same time buildings and workers. Workers can be used to take resources from your or other players buildings or to increase or decrease the value of your or other players buildings. You can force sales of buildings you don't own or your own building. Pretty unique mechanics, never played a game like this before. Will love to give this a 8 but the cards look so ugly...The box is dope though.

Arrakhan

Rating en BGG: 9

(About the 2015 edition) This game is not getting the attention it deserves. Behind the apparent little card game is a deep brain burner construction game. There are constant choices and interaction: using a card as a worker or to be build, then use it for resources only, or to be sold, or both, with the possibility of using other players buildings and them yours of course, those actions changing the building values, wisely choosing when to sell, when to refill your hand, etc. So many ways to go with a hand of cards that I wouldn't advise to play with 5 or 6 players, keep the number as low as possible and avoid AP players at all costs. Great 2 player game. In short, this will please many gamers who like heavy management games.

arthuriovan

Rating en BGG: 7

Interesting take on the worker placement genre - a game only with cards (that represent both resources and workers). Very AP prone and I didn't find the game interesting enough to keep around.

Bankler

Rating en BGG: 6

Rating based on a single play Some good ideas, some good game play, but feels a touch random. Rating -- Indifferent.

BastardCafe

Rating en BGG: N/A

2 14.1

baychang

Rating en BGG: N/A

Played this with Brett and Bryon at BGG.con 2015 -- rather liked it!

BC Indy

Rating en BGG: N/A

Directly from publisher

beaglestorm

Rating en BGG: N/A

Sleeved - 80 - Mayday Magnum Copper Premium (MDG-7106, 80/pack) - (65 x 100mm)

beardedwonder

Rating en BGG: N/A

best 4,(2,3) 1hr

bluemaro

Rating en BGG: N/A

Quined Master Print Pocket Edition Series #1

BrunoDeVries

Rating en BGG: 3

Continuous fiddly resource inspection makes planning tedious. Much luck is involved through card drawing and the ways to influence this are minimal. The obvious way to keep opponents from scoring is placing workers at their buildings. But the times you want to do this are situational and often hurt you more than help you. Gives the impression of a simplified 7 Wonders style of strategy, but without the fun.

c13ghf

Rating en BGG: 7.5

Clever game, quite hard to get your head around head around at first but good fun. With 3 players is probably robably the best, but 2 and 4 work OK

casperthegoth

Rating en BGG: 9.5

Awesome game that is just right on a lot of levels for my family - theme, length, rules, "take that", really everything. Doesn't hurt to have the first copy sold in the US :)

charlest

Rating en BGG: 6

Really different and interesting card game where cards can either be used as workers or built as buildings. Dry overall but still enjoyable.

ciggie

Rating en BGG: 6

I forget how I found out about this game, but added a copy from CSI on a recent order. It's a multi-use card game where you must either use your card as a building or a worker on either your own or your opponent's cards. By covering cards with workers it also changes how much value the card is worth when you sell it for money, which is what you need to win the game. The only downside is I don't feel like the decisions on how to use your cards are that tough, and it is definitely better with more.

ConnectMore

Rating en BGG: 8

[b]AVOID THE RULES[/b] ([COLOR=#FF0000][b]A V[/b][/COLOR]ideo [COLOR=#FF0000][b]O[/b][/COLOR]f [COLOR=#FF0000][b]I[/b][/COLOR]nstruction & [COLOR=#FF0000][b]D[/b][/COLOR]emonstration [COLOR=#0000FF][b]T[/b][/COLOR]hat [COLOR=#0000FF][b]H[/b][/COLOR]elps [COLOR=#0000FF][b]E[/b][/COLOR]ase [COLOR=#FF0000][b]R[/b][/COLOR]ule [COLOR=#FF0000][b]U[/b][/COLOR]nderstanding & [COLOR=#FF0000][b]L[/b][/COLOR]earning - [COLOR=#FF0000][b]E[/b][/COLOR]asy [COLOR=#FF0000][b]S[/b][/COLOR]tart!) [u]BGG:[/u] http://boardgamegeek.com/video/34667/xanadu/connect-more-to-xanadu-avoid-the-rules [u]YouTube:[/u] https://www.youtube.com/watch?v=2NNc9RKMpGc Written review: [thread=992804][/thread] The goal of the designers was to create a good [b]worker placement[/b] card game to reduce publication costs so that the game could be published entirely in their native Colombia. Being a card game, Xanadu also incorporates [b]card drafting[/b] and [b]hand management[/b] mechanics. One of the really cool aspects of this game is that it plays quite differently based on the # of people and with your gaming group. I love games that take on the personality of your group. If people stick to themselves, then it will be a fairly friendly game. But, if you got people who love forcing conflict, then this will be a cutthroat affair! This game MUST get more publication and notice here in North America! (And beyond) But, for now, you can get this game by geekmailing Javier here: [username=somiryu] ps - For 2 players, be sure to use the varient posted here on BGG.

cristobal333

Rating en BGG: 5

He visto el vídeo de la explicación. Parece una mecánica interesante pero creo que va a tener más interacción entre jugadores de la que me suele gustar. Valoraré tras jugarlo. Edito: tras una primera partida a 3 jugadores, he de decir que no es mal juego pero no he disfrutado mucho la partida. Básicamente te limitas a intentar optimizar tu mano en el momento, ya que debido a la gran interacción que tiene, no puedes hacer nada a largo plazo. Aún así, es rápido de jugar y puede valer como compás de espera entre juegos. Creo que es mejor juego cuanto menos jugadores haya, a más de tres debe de ser incontrolable totalmente. Edito: tras una partida a dos jugadores el juego es ameno de jugar y está bastante competido.

cuerdasgordas

Rating en BGG: 10

I love the dual worker/building mechanics of the cards in Xanadú, there is strong player interaction, and to make the decision of spending what could have been a nice building to pay for resources is a nice thing.

cuteusagi

Rating en BGG: 4

Nothing spectacular here. There are many more multi-use card games I would rather play.

danjo

Rating en BGG: N/A

Bought at Essen 2015

DarrinWilliams

Rating en BGG: 7

Nice game. Interesting use of cards as either buildings, or workers. I hope this gets a US release.

DarthMitchious

Rating en BGG: 7

A light,quick playing city building card game, and very pretty to look at.

dejadee

Rating en BGG: 7

1x Love the elegant rules and the tough decision-making. Plays quickly and can be modified for a faster game. I like that there is a lot of interaction between players which is harder to get right for tableau-style games. I've only played 2P but I bet it scales very well.

DicingWithDearth

Rating en BGG: 7

[url]https://boardgamegeek.com/thread/1553342/little-and-often-review[/url]

dragos_br

Rating en BGG: 6

Torselli

eduart

Rating en BGG: 4

Game idea is nice, but downtime is a serious issue. It's hard to see what symbols are available, looking around the table. High scoring cards are always covered up by opponents, so don't bother to play them in the first place.

EllenM

Rating en BGG: 8

Was happy to have the opportunity to pick up the 2015 edition with the Carson City Big Box Kickstarter. A different type of use-cards-to-pay-for-cards game that's really fun. It's on the shelf with Race for the Galaxy and San Juan; slightly lighter but provides an enjoyable and engaging play. [Sleeves-just a touch too short: Mayday sleeves 63.5 x 92mm]

epilgrim

Rating en BGG: 5

A crazy number of icons, drab art and boring card plays makes for no fun...add into this that you must constantly examine half the cards upside down and I get a headache. This is a recipe filling game I can do without.

FFED

Rating en BGG: N/A

N13

forgotmypencil

Rating en BGG: N/A

Damaged & missing 2 cards

GamingCoupleGA

Rating en BGG: 7.75

Nice multiple use cards and quick play.

H8Man

Rating en BGG: 6

Interesting mechanism, but it suffers from too many different wares and icons. You need a good overview in this game and that's just another miss here, as it's really no fun to look at everyone's cards to search for the needed icons. Also, it's too random for my taste.

Hav0k

Rating en BGG: 7

Good card game. Fast to learn, and hard to master. Very interesting decisions during gameplay. For me, there are some things about the theme, but the mechanics are really great and they work!

hawk-x-

Rating en BGG: 6

The next game in a long line of multi-use card games. There are definitely some neat ideas in here, but my only play of the game made it feel far too tactical for my tastes. That said, the box is gorgeous.

hippiephysicschick

Rating en BGG: N/A

card

hxbx

Rating en BGG: N/A

Keen to try with 3 or 4p.

illest503

Rating en BGG: 8.5

Ordered from author during sale period.

imoneox

Rating en BGG: 6.5

Interesante juego...me gusta bastante el sistema en que sube y baja el valor de los edificios, y en especial la gestión de recursos para pagarlos, ya que se cuenta con recursos de sus propios edificios al igual que el del resto de jugadores. Sin embargo no es un juego que me guste jugarlo con 3 o más jugadores, ya que la mecánica hace que al construir un edificio de mediano o alto valor, los demás jugadores sin duda van a bajar sus cartas para devaluar su venta, así no necesiten los recursos de esos edificios. Sin embargo creo que es un juego en el que se equilibra y se ve su gran potencial cuando se juega de a 2, ya que un jugador no puede dedicarse únicamente a bajar cartas para dañar el edificio al otro jugador, porque va a quedar con poco para poder jugar. Pensaría que si hubiera una variante en la cual un jugador no pudiera tomar más de 1 o 2 recursos por jugador, se equilibraría más, se haría más estratégico y se jugaría más a construir sus propios edificios que a jugar a dañar lo que tienen los demás...para el caso en que se juegue con 3 o más jugadores. Por ahora creo que es un gran juego y lo disfruto realmente cuando lo juego entre 2.

InventoryAccount

Rating en BGG: 5.5

This game very much suffers from competition with the rest of my collection. It has two interesting aspects: timing, and dynamic balancing among the players. The timing aspect is reasonably engaging. It seems like you are trying to set yourself up to play a large building when your opponents are low on cards, and therefore unable to sabotage it out from under you. Setting this up can be tricky, because people will almost certainly be trying to do the same thing to you. You are therefore stuck in a situation where you succeeding also gives your opponents ground to make a move in. The dynamic balancing is something I always enjoy. Someone at the table scoring 7 points is bad for everyone else, so everyone else is incentivized to mess with it. However, screwing with someone's building just for spite is normally a fairly large investment, and can leave you drained for your own turn. Therefore, it's best for you to try to pass the buck to the next person down the line, and hope that they bite the bullet and do the work for you. Doing so runs the risk that your unwilling associate gives you the game equivalent of a middle finger, and builds their own building while letting the original player get away with 7 points, scot-free. That all being said, these are systems that are present in plenty of other games that I own. On top of that, Xanadu's underlying mechanics are not stimulating enough to make me want to play it over something like, say, Chicago Express. I will likely try it a few more times, but so far, I'm not convinced. I will say that I do enjoy the art and design quite a bit.

JamesT

Rating en BGG: N/A

An interesting game. At first it seems sort of solitaire puzzle-y, as you focus on your own cards and try to figure out ways to sustain a chain of selling cards for points. Then you realize you can be aggressive, using only or mostly your opponent's buildings for resources. Neat. Played with 2 and 3 players so far and it worked fine.

JavaJoe96

Rating en BGG: N/A

Kickstarter Project http://kck.st/1G6MgVT - Backed: 06/15/2015 - Funded: 07/15/2015 - Pledge Level: Pledge €75 or more: "SHERIFF: Carson City Big Box edition. This is level includes the special edition of Carson City and and all it's expansions including unlocked stretch goals. Once the wooden components are unlocked they replace the cardboard tokens in this big box. For shipping select your country in the menu and the costs will automatically be added to your pledge." - Payment: €75 + €15 Xanadu + €20 American Rails + €12 Warlock - Survey: 08/08/2015 crowdox - Projected Delivery: 10/2015 - Shipped: Status: DELIVERED

javiking

Rating en BGG: 7.2

good boardgame

JcK Videos

Rating en BGG: N/A

[url=http://www.jck.cl/wordpress/jck0251-xanadu] JcK0251 Xanadú[/url] [url=http://www.boardgamegeek.com/filepage/99467]Reglas a la JcK[/url] [IMG]http://www.jck.cl/wordpress/wp-admin/archivos-jck/thumbs/JcK0251_Xanadu.gif[/IMG]

jfesser

Rating en BGG: 7

Excelent card game, the players build cards that have resources in it that all players can use, but with each use the cards can improve, stay the same or be lowered in it's price. You have to decide when to use your own cards to raise it's price when to sell your cards and when to use other players cards in order to lower their market prices. I like this game a little more every time i play it.

jgoyes

Rating en BGG: 4

2012-11-06 Initial Rating: 7.0 (November 2012) Full disclosure: I am a friend of the designers AND I won the game in a lottery event. This is the first game I play that was designed and developed here in my country (Colombia) so I’m very happy about it and I wish the best to Azahar Juegos. I hope they continue to publish more games. So far, I have played Xanadu only once. This is a light card game but with some interesting decisions in it. First of all, the theme is paper thin but the mechanics are quite good. I like the fact that you need to manage your hand, you can play each card as a building or as a worker, so you need to balance this. The rules are very easy to teach and the play time is relatively short. My main concern has to do with the high VP buildings (yellow and green ones), they are very easy to sabotage so when a player plays them, all other players will try to screw him ASAP without regard to their own tactical situation. I mean every time they were played in our game, we sabotaged them no matter what resources they gave us, otherwise, the player who played them would win very easy. I feel this is an auto play with no strategy whatsoever which I don’t like. This whole situation led me to think that, perhaps, they are not worth playing or you need to play them just before the game ends but I need more plays to properly see if this is an issue or not. For now I will play again Xanadu soon and I’m happy that games are being produced in my country :D Current Rating: 7.0 [hr] 2014-05-19 With more plays I found another issue with the game as was released. The last player has an unfair advantage as the game end immediately, in our games the last player ALWAYS won due to this. I think that Javier (the game designer) already addressed this issue. He also proposed some variants. I’m downgrading it’s rating because nowadays I’m much harsher with my critics (I’m doing this for a lot of games). Xanadu is an ok game and I’m very proud it was produced in my country. I can’t wait to see their next game. Current Rating: 6.0 [hr] 2016-03-02 I have a confession to make. My previous ratings about Xanadu were biased because I felt bad giving a bad rating to a friend´s game and one for which I never paid anything. In fact I have won three copies of the game and I have sold each one of them. All my previous comments are true, however, I’m changing the rating to one I feel the game deserves. It is true it has interesting decisions, however the game is broken IMO because the last player will win no matter what (perhaps this is fixed now). Also I dislike the auto-play when someone plays a yellow/green building (all other player sabotage it whether if gives them what they need or not) I feel the game lacked some playtesting before release. Still I don’t think I will ever play it again. It is way too light for my current tastes. I feel bad writing this, but it is also liberating as I always felt I was lying to the public, and that made me feel even worse. Current Rating: 4.0

jimduchow

Rating en BGG: 6.5

A pleasant little card game, with interesting mechanisms. Some take that, but overall quite light hearted and easy to learn.

juanhamers

Rating en BGG: N/A

spiel 2015

juuzzom

Rating en BGG: 6

I'm fond of this kind of card games that use cards in a multifunctional way. On the con side the scoring/resource production system attracts potentially a lot of take that. Graphical layout is quite tight which makes following others' tableau a bit hard and with high amount of players this can be quite low on control. On the other hand with lower player count this can easily be a boring exercise of rinse and repeat.

klin1982

Rating en BGG: 4.99

a little boring...

Krikkit

Rating en BGG: N/A

Played once. It was an interesting experience and a clever system, but I'm not sold on it as a game. In the end, it isn't clear how much your decisions really matter. Also, the game lacked much of an arc; you cycle your cards, trying to cash out at maximal value. And you keep doing that until the game ends.

krit1789

Rating en BGG: 6.5

City building card game. Cards are used as workers and built as buildings.

ludopata

Rating en BGG: 8

juego bastante entretenido, se le puede dañar el caminado a los demás jugadores, no apto para susceptibles o malos perdedores

mac_s_1

Rating en BGG: 4

Played once. Too much luck of the draw, I didn't enjoy.

maho

Rating en BGG: 9

See my review: https://boardgamegeek.com/article/22877007

masoudtab

Rating en BGG: 5.5

Didn't worked for me as much as I expected (so far). The mechanic is fine, but it does not feel that you have much control and you should hope that everything goes fine until next turn that you can sell your building. However I can see that it might be possible that after more plays the strategies becomes more clear. The problem is "if" it succeeds to come to the table more...

mathewsdad

Rating en BGG: 7

Card game like RftG

Meeples Schmeeples

Rating en BGG: 8

I have the second edition and, despite the poor production quality, I will play this any chance I get. Simple rules wade with you gradually into incredible depths of play. So sharp and clever. Try it if you can.

MenHunlahun

Rating en BGG: 5.5

Remarkable interaction between players but I found some issues I dislike from my first game of Xanadu: - It seems you will always depend on to other players to do something (what you can, rarely what you want). - Very difficult to see one of your plans succeed. - Since it is necessary to keep track of every player cards I find symbols need to be larger in order to make the game easily playable.

Michiel

Rating en BGG: 7

Good game of buying and selling cards. In between there is an innovative mechanism of placing workers (that is to say cards) on card of opponents. Thereby decreasing their sale revenues. Would like to play more of this.

MikeBwithoutadot

Rating en BGG: 7

Neat card game. The symbols on the card are a bit weird and too small, so there's a lot of looking over the cards. Nice game, although it could do with better symbol design. I like the way the cards feel, there is something unique to it.

Mishko

Rating en BGG: N/A

Not yet played. Last played: N/A.

mnemonicuz

Rating en BGG: 7

A neat little tableau-builder hand-management game. Quite good artwork and fun yet simple gameplay. It can feel a bit samey after a while as it doesn't feel thematic, but it's still a lot of fun.

moramis

Rating en BGG: 6

Need to play this more, but shows promise.

Mr Mjeh

Rating en BGG: 5

The idea is fun of this game, but it's much too fiddly and needlessly complex, with AP even with people who would normally not be prone to it

munihack75

Rating en BGG: 7

First impression is favorable. Lovely art, and a nice city-building theme. Need to get another play in.

nello

Rating en BGG: N/A

Muy interesante ..a ver si alguien que conozco me puede traer una caja hasta Londres..

nimzo28

Rating en BGG: 6.5

Jeu assez tactique. Difficile de planifier hors de son tour de jeu - contrôle partiel de la situation car pourrir le jeu adverse peut s'avérer doublement payant. Mécanique intéressante. Interface un peu difficile à lire - beaucoup d'éléments à observer et le tableau est continuellement changeant. Un brin trop chaotique. Le timing semble crucial. Dans ma seule partie jouée (3 joueurs), j'ai obtenu du succès en réussissant à planifier "quand" poser quelques gros édifices à gros pointage (vert) alors que mes adversaires avaient très peu de cartes en main. Évidemment, tout aurait pu être différent si les ressources disponibles avaient été autres.

oddyoddy

Rating en BGG: 5

I won the game by a bunch of points without having any idea of what I was doing. It says enough.

oskari

Rating en BGG: 7

An original concept with multipurpose cards. Lots of screwage going on all the time. Downtime increases and control diminishes with player count, so lower numbers of players are preferable.

Papa Ninja

Rating en BGG: 8

[b]Xanadu[/b] [i]This has been on my radar since the Carson City KS because I am a sucker for tableau building games. We played with the full player count of 5 and even though we were learning and things were rocky at first the game actually moved in at a good clip. This is a game that I think is easier to teach as you play, the rules sound convoluted if you try to explain all the interactions, but once you start playing everything makes sense. There is a lot of interaction for this type of game because you can play workers to cover u other peoples locations which will net you resources and quite possibly cost them VP. There is a gradual progression that takes place in this game as you eventually start to get rarer resources and can build some cards that will net you a lot of VPs. You really need to watch what other people are building because most cards actually become worth less if you keep placing workers on them for resources, so timing in this game becomes important. After one play I am eager to take another crack at it, unfortunately I don't think the 2p game would come close to a 3+ player game. There is a variant to play with 2, but I'm no longer interested in picking this up because I can't imagine getting this to the table with any frequency with 3+ players. So as it stands RftG is still my tableau builder of choice and now that we just got Xeno Invasion we'll be playing a lot of Race.[/i]

Pastor_Mora

Rating en BGG: 7

Comentario en Español - Perspectiva de Diseño Spanish Comment - Designer's Perspective http://www.boardgamegeek.com/geeklist/152651/item/2604817#item2604817 Video Reseña en Español Video Review in Spanish http://eurojuegos-buenosaires.blogspot.com.ar/2013/04/xanadu-2012-construyendo-la-capital-de.html

pickboy87

Rating en BGG: 5

For some reason, I had a hell of a time parsing the rules to this one. While the gameplay is not difficult, it was a chore to figure out this game just from the rules. I'm not even sure if the "2 player variant" is a variant or if it's actually the 2 player rules. A lot of ambiguous language and less clear examples. I'd like to sit down and try this again because the first game of it we called about 10 minutes in after being quite confused as to what to do.

pincao

Rating en BGG: N/A

Essen 3S112

plays for keeps

Rating en BGG: 8

RATING: based on a 2player game ONLY.

ponchera69

Rating en BGG: 4

I was eager to play this game as it is from Colombia! However, the experience was bad with 6 players, when we finally got 5 turns and that's all, no chance to do something meaningful. I think the rating will rise a lot with players.

PrivateMeggido

Rating en BGG: 7

Cool design where cards have multiple uses. Timing is everything here, as leaving something really rich open will allow your opponent to score a hard card.

quietcorn

Rating en BGG: 3

In this game you get a hand of cards, and what you are looking to do is manage to play your cards, and then have them last long enough to sell them for points. Each card requires certain symbols to play, and you collect those symbols through having cards sitting in your tableau, or covering spots on cards in front of any player to take those resources. At the cards get covered, their values shift either up or down. The game requires you be very careful not to bump your cards, and you have to pay close attention to the tiny icons on other player's tableaus. The high flipluck is a problem here and I'm not sure what this game does better than any similar game, other than perhaps incentivise you to punch the person in last, due to the way the point values go on the cards that player was unlucky enough to draw. :nostar: Art, Iconography and components functional :nostar: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :nostar: Low or mitigatable luck elements :star::star::nostar::nostar::nostar: Raw enjoyment

Railhead Mike

Rating en BGG: 5.5

An interesting card game, fairly short playing time. OK to play once, but will not be rushing to play again anytime soon.

ravinck

Rating en BGG: 8

A game imported from Colombia. Customs investigated the package thoroughly so there is a cut and a hole in the box. This is a nice worker placment card game with a high level of interaction! It is really cool to play. I really like the artwork. During play you really have to look good what goods there are available, so that might take some time. The real fun is in damaging the precious buildings of the other users. Great game! Recommended!

Rillian

Rating en BGG: 8.5

Purchased from the UKGE 2014 bring and buy :) Didn't think I'd get a copy of this!

rodenbeckb

Rating en BGG: 8.9

This is a very slick card game. I really like the way you can play on your own buildings to increase points and also play on your opponents buildings to reduce their points as well. Cards in hand is another resource you have to manage and try not to run low on which will limit your options. There's really a lot to like about this game. A good amount of depth with a fairly simple rule set.

Rustic

Rating en BGG: N/A

_____ Xanadu: Promo Card – Colección de Arte de Palacio / Palace Art Collection

Scholle

Rating en BGG: N/A

I found the English 3rd edition rules that came in the box to be dreadful - particularly errors in examples and lack of examples. Apparently it's just me - the reviewers are saying the rules are easy. I gave up after spending half an hour trying to decipher them. Onto the next game!

sebaslocox

Rating en BGG: 9.5

A very exciting game to play. Combining elements from different sources, Xanadú manages to be a game of strategic depth, player interaction and resource management. It is by far my favorite three player game so far.

seqiro

Rating en BGG: N/A

Direct pre-order from Columbia

shruthless

Rating en BGG: N/A

Looks fun. But need to keep track of symbols on other players' cards too.

Sidrac

Rating en BGG: 9

I loved the game. I think it offers a perfect balance of casualness and serious play. I find the concept of using the reverse side of the cards very cool, I like the fact that you can choose to mess with other player's buildings but at the price of your own victory. I wish the stock quality of the cards and the tong baos were better.

Sigiscsi

Rating en BGG: N/A

Quined Masterprint Pocket Series #1

SilvaShado

Rating en BGG: 9

We really enjoy euro games so this was a no brainer and it is a great choice. I really like the complexity of the game with the cards having so many uses and the challenge is figuring out how to use each card to your best advantage. I also like that it has the high level of complexity without all the little bits that most euro games have. While I still like those games, this is a nice one to pull out when you don't want a long setup and/or you want a portable game to take with you. I also like that it's not too long of a game. Really looking forward to sharing this game with my friends. This is very novel and innovative game.

Smintie

Rating en BGG: 6

a drafting/hand management/worker placement game (!!!) with multi-use cards. i'm not sure what i think of this. it is almost too clever for its own good. a card can be a building or a worker. you can use a building to generate resources or sell it for money (essentially VP). the more valuable resources a building generates, the less money it can be sold for, which creates some interesting tension. you have to decide whether to cash in while the price is high, or lower the cost to get resources for an even better building. you can also hurt your opponent by using their resources and devaluing their building. resources for new buildings seem a bit too scarce and the game almost has a little too much going on. this is a game that i feel like could be GREAT with a bit more development. Koi Pond: A Coy Card Game is another game that i feel is just a tweak or two away from greatness.

Spellen aan den Rijn

Rating en BGG: N/A

2-6 spelers R

Steve_Zodiac

Rating en BGG: N/A

build building with resources.

Superfage

Rating en BGG: 8.5

A friend got this game after meeting the designer in USA. Soon after the first game I found it as one small gem with a clever vision of handling a deep game only with cards. It is always a pleasure to play it and I think it will be reprinted soon with some improvements.

svalladolid

Rating en BGG: 6

Interesting mechanic of placing cards to trigger persistent resources allowing you to fill contracts. There were some wonky rules limiting your ability to refill your hand.